Connor Shepard the Force Elementalist


Around two in the afternoon Connor wakes and slouches out in into the living room to find a lighter so he can proceed with the bake phase of his morning routine.

Origin

Connor was a rough and tumble Canadian roustabout who’s powers didn’t manifest until he suffered a terrible fright from an aborted car-jacking in Alberta. On pure reflex, Connor summoned up an intense blast of force which launched the carjacker through the passenger door. Unfortunately, Connor lost control of his vehicle and shattered his knee cap in the resulting crash.

Appears in

Connor is currently a member of Viridian and when he can be found, he can be found assisting Julian.

CHARACTER
Connor Shepard
HIGH CONCEPT
Force Elementalist
ASPECTS
Stoner, Wearer of Flannel, Bum knee, Roustabout
SKILLS
Athletics 6, Perception 5, Contacts 4, Strength 4, Endurance 3, Subterfuge 3, Crime 2, Fists 2, Driving 1, Rapport 1
STUNTS+POWERS
Force Projection (7) – Summon and manipulate kinetic energy
Force Blast: Connor can summon energy to create blasts of pure physical destruction. (Attack 7)
Projection: Connor can focus the force he summons into far reaching lances. (Range +2. 2 pts.)
Propulsion: Connor can lift himself in a bubble of force and fly. (Move 7)
Drain Energy: Connor can drain the force from incoming physical attacks. (Counter 7)
FATE POINTS
3 Refresh
STRESS
4 Physical, 2 Mental, 2 Social
CONSEQUENCES
1/1/1 Physical, 1/1/1 Mental, 1/1/1 Social
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